[
	{
		"logo": "https://i.postimg.cc/L8n6Sdw6/image.png",
		"description": "",
		"author": "Andrew Nathenson",
		"id": "_meta",
		"townsfolkName": "镇民",
		"state": [
			{
				"stateName": "醉酒与中毒",
				"stateDescription": "醉酒或中毒的玩家会失去能力，但会认为自己仍具有能力，说书人会做出这些玩家仍然具有能力的行为。如果醉酒或中毒玩家的角色能力会给他提供信息，说书人可能会给出错误信息。醉酒或中毒的玩家不会得知自己醉酒或中毒。"
			},
			{
				"stateName": "疯狂",
				"stateDescription": "当一名玩家需要“疯狂”地证明某件事情时，意味着他应该去努力说服其他玩家那件事情是真的。有的角色要求玩家需要“疯狂”地证明某件事情，也有的角色会要求玩家不能“疯狂”地证明某件事情（也就意味着他应该去努力说服其他玩家那件事情是假的）。"
			}
		],
		"name": "秘探教廷"
	},
	{
		"firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
		"otherNightReminder": "",
		"name": "图书管理员",
		"otherNight": 0,
		"setup": false,
		"reminders": [
			"外来者",
			"错误"
		],
		"id": "librarianbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Librarian",
		"firstNight": 33,
		"ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/librarian.png"
	},
	{
		"firstNightReminder": "唤醒事务官，指向标记有“得知”的那名玩家。让事务官重新入睡。",
		"otherNightReminder": "",
		"id": "stewardbutton",
		"name": "事务官",
		"firstNight": 42,
		"otherNight": 0,
		"setup": false,
		"reminders": [
			"得知"
		],
		"remindersGlobal": [],
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Steward",
		"ability": "在你的首个夜晚，你会得知一名善良玩家。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/steward.png"
	},
	{
		"firstNightReminder": "对小精灵展示一个在场的镇民角色。",
		"otherNightReminder": "",
		"name": "小精灵",
		"otherNight": 0,
		"setup": false,
		"reminders": [
			"疯狂",
			"获得能力"
		],
		"id": "pixiebutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Pixie",
		"firstNight": 29,
		"ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png"
	},
	{
		"firstNightReminder": "如果异教领袖改变了阵营，告诉他。",
		"otherNightReminder": "如果异教领袖改变了阵营，告诉他。",
		"name": "异教领袖",
		"otherNight": 67,
		"setup": false,
		"reminders": [
			"同一阵营"
		],
		"id": "cult_leaderbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Cult Leader",
		"firstNight": 47,
		"ability": "每个夜晚，你会转变为与你邻近的一名存活的玩家的阵营。每个白天，你可以提议所有玩家加入你的教派，如果所有善良玩家同意加入，你的阵营获胜。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cult_leader.png"
	},
	{
		"firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
		"otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
		"name": "占卜师",
		"otherNight": 54,
		"setup": false,
		"reminders": [
			"干扰项"
		],
		"id": "fortune_tellerbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Fortune Teller",
		"firstNight": 37,
		"ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png"
	},
	{
		"firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
		"otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
		"name": "女祭司",
		"otherNight": 68,
		"setup": false,
		"reminders": [],
		"id": "high_priestessbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "High Priestess",
		"firstNight": 48,
		"ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/high_priestess.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "让驱魔人选择一名玩家，不能是上一夜他选择过的玩家。让驱魔人重新入睡。如果驱魔人选中了恶魔：唤醒恶魔。展示“该角色的能力对你生效”信息标记和驱魔人角色标记。指向驱魔人玩家。",
		"name": "驱魔人",
		"otherNight": 22,
		"setup": false,
		"reminders": [
			"被选择"
		],
		"id": "exorcistbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Exorcist",
		"firstNight": 0,
		"ability": "每个夜晚*，你要选择一名玩家（与上个夜晚不同）：如果你选中了恶魔，他会得知你是驱魔人，但他当晚不会因其自身能力而被唤醒。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/exorcist.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
		"name": "僧侣",
		"otherNight": 13,
		"setup": false,
		"reminders": [
			"保护"
		],
		"id": "monkbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Monk",
		"firstNight": 0,
		"ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
		"name": "送葬者",
		"otherNight": 56,
		"setup": false,
		"reminders": [
			"死于今日"
		],
		"id": "undertakerbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Undertaker",
		"firstNight": 0,
		"ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "给他展示数字手势来告诉他他当天白天猜测正确的次数。",
		"name": "杂耍艺人",
		"otherNight": 62,
		"setup": false,
		"reminders": [
			"猜测正确"
		],
		"id": "jugglerbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Juggler",
		"firstNight": 0,
		"ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/juggler.png"
	},
	{
		"firstNightReminder": "守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
		"otherNightReminder": "守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
		"name": "守夜人",
		"otherNight": 66,
		"setup": false,
		"reminders": [
			"失去能力"
		],
		"id": "nightwatchmanbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Nightwatchman",
		"firstNight": 46,
		"ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nightwatchman.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "艺术家",
		"otherNight": 0,
		"setup": false,
		"reminders": [
			"失去能力"
		],
		"id": "artistbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Artist",
		"firstNight": 0,
		"ability": "每局游戏限一次，在白天时，你可以私下询问说书⼈一个是非问题，你会得知该问题的答案。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/artist.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
		"name": "守鸦人",
		"otherNight": 42,
		"setup": false,
		"reminders": [],
		"id": "ravenkeeperbutton",
		"edition": "custom",
		"team": "townsfolk",
		"name_eng": "Ravenkeeper",
		"firstNight": 0,
		"ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "呆瓜",
		"otherNight": 0,
		"setup": false,
		"reminders": [],
		"id": "klutzbutton",
		"edition": "custom",
		"team": "outsider",
		"name_eng": "Klutz",
		"firstNight": 0,
		"ability": "当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/klutz.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "圣徒",
		"otherNight": 0,
		"setup": false,
		"reminders": [],
		"id": "saintbutton",
		"edition": "custom",
		"team": "outsider",
		"name_eng": "Saint",
		"firstNight": 0,
		"ability": "如果你死于处决，你的阵营落败。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/saint.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "畸形秀演员",
		"otherNight": 0,
		"setup": false,
		"reminders": [],
		"id": "mutantbutton",
		"edition": "custom",
		"team": "outsider",
		"name_eng": "Mutant",
		"firstNight": 0,
		"ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "酒鬼",
		"otherNight": 0,
		"setup": true,
		"reminders": [],
		"id": "drunkbutton",
		"edition": "custom",
		"remindersGlobal": [
			"是酒鬼"
		],
		"team": "outsider",
		"name_eng": "Drunk",
		"firstNight": 0,
		"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "男爵",
		"otherNight": 0,
		"setup": true,
		"reminders": [],
		"id": "baronbutton",
		"edition": "custom",
		"team": "minion",
		"name_eng": "Baron",
		"firstNight": 0,
		"ability": "会有额外的外来者在场。[+2 外来者]",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/baron.png"
	},
	{
		"firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
		"otherNightReminder": "",
		"name": "提线木偶",
		"otherNight": 0,
		"setup": true,
		"reminders": [],
		"id": "marionettebutton",
		"edition": "custom",
		"remindersGlobal": [
			"是提线木偶"
		],
		"team": "minion",
		"name_eng": "Marionette",
		"firstNight": 11,
		"ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
		"name": "红唇女郎",
		"otherNight": 20,
		"setup": false,
		"reminders": [],
		"id": "scarlet_womanbutton",
		"edition": "custom",
		"remindersGlobal": [
			"是恶魔"
		],
		"team": "minion",
		"name_eng": "Scarlet Woman",
		"firstNight": 0,
		"ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png"
	},
	{
		"firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
		"otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
		"name": "间谍",
		"otherNight": 68,
		"setup": false,
		"reminders": [],
		"id": "spybutton",
		"edition": "custom",
		"team": "minion",
		"name_eng": "Spy",
		"firstNight": 48,
		"ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/spy.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
		"name": "诺-达鲺",
		"otherNight": 30,
		"setup": false,
		"reminders": [
			"死亡",
			"中毒"
		],
		"id": "no_dashiibutton",
		"edition": "custom",
		"team": "demon",
		"name_eng": "No Dashii",
		"firstNight": 0,
		"ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png"
	},
	{
		"firstNightReminder": "",
		"otherNightReminder": "珀可以选择一名玩家；或如果上一次他被唤醒时未做选择，让他选择三名玩家。标记这些玩家死亡。",
		"name": "珀",
		"otherNight": 28,
		"setup": false,
		"reminders": [
			"死亡",
			"攻击三次"
		],
		"id": "pobutton",
		"edition": "custom",
		"team": "demon",
		"name_eng": "Po",
		"firstNight": 0,
		"ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/po.png"
	},
	{
		"firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
		"otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。上一个因普卡中毒的玩家死亡，随后恢复健康。",
		"name": "普卡",
		"otherNight": 26,
		"setup": false,
		"reminders": [
			"死亡",
			"中毒"
		],
		"id": "pukkabutton",
		"edition": "custom",
		"team": "demon",
		"name_eng": "Pukka",
		"firstNight": 28,
		"ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png"
	}
]