[
  {
    "id": "_meta",
    "name": "焚膏继晷",
    "author": "纾",
    "logo": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/_meta.png",
    "almanac": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/almanac.html"
  },
  {
    "id": "_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/_fengaojixu.png",
    "firstNightReminder": "在你的首个夜晚，你要选择本局使用以下哪种能力。",
    "otherNightReminder": "选择月影能力时，得知今夜有多少名善良玩家因为自身能力被唤醒。",
    "reminders": [
      "日耀",
      "首次投票",
      "被处决",
      "月影",
      "被唤醒",
      "星河",
      "一同死亡"
    ],
    "name": "惊鸿羽",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你要选择本局使用以下哪种能力。【日耀：如果你在白天首次参与了投票，被提名玩家可能立刻被处决。】【月影：每个夜晚，你会得知今夜有多少名善良玩家因为自身能力被唤醒。】【星河：与邪恶玩家邻座的一名善良玩家死亡时，你会一起死亡。】",
    "firstNight": 4100,
    "otherNight": 13
  },
  {
    "id": "1_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/1_fengaojixu.png",
    "firstNightReminder": "每个夜晚，你会得知两个角色，二者有且只有一个在场。",
    "otherNightReminder": "每个夜晚，你会得知两个角色，二者有且只有一个在场。",
    "name": "连翘",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知两个角色，二者有且只有一个在场。",
    "firstNight": 3800,
    "otherNight": 10
  },
  {
    "id": "2_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/2_fengaojixu.png",
    "firstNightReminder": "每个夜晚，如果与你邻近的存活玩家中有人处于“认知覆盖”状态，你会被唤醒。",
    "otherNightReminder": "每个夜晚，如果与你邻近的存活玩家中有人处于“认知覆盖”状态，你会被唤醒。",
    "name": "长明灯",
    "team": "townsfolk",
    "ability": "每个夜晚，如果与你邻近的存活玩家中有人处于“认知覆盖”状态，你会被唤醒。",
    "firstNight": 3900,
    "otherNight": 11
  },
  {
    "id": "3_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/3_fengaojixu.png",
    "firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
    "name": "厨师",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "firstNight": 3700
  },
  {
    "id": "4_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/4_fengaojixu.png",
    "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "name": "送葬者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "otherNight": 9
  },
  {
    "id": "5_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/5_fengaojixu.png",
    "otherNightReminder": "让驱魔人选择一名玩家，不能是上一夜他选择过的玩家。让驱魔人重新入睡。如果驱魔人选中了恶魔：唤醒恶魔。展示“该角色的能力对你生效”信息标记和驱魔人角色标记。指向驱魔人玩家。",
    "reminders": [
      "被选择"
    ],
    "name": "驱魔人",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家（与上个夜晚不同）：如果你选中了恶魔，他会得知你是驱魔人，但他当晚不会因其自身能力而被唤醒。",
    "otherNight": 4
  },
  {
    "id": "6_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/6_fengaojixu.png",
    "firstNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
    "otherNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
    "reminders": [
      "中毒"
    ],
    "name": "舞蛇人",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
    "firstNight": 3300,
    "otherNight": 3
  },
  {
    "id": "7_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/7_fengaojixu.png",
    "firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "name": "女祭司",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "firstNight": 4000,
    "otherNight": 12
  },
  {
    "id": "8_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/8_fengaojixu.png",
    "firstNightReminder": "对小精灵展示一个在场的镇民角色。",
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "name": "小精灵",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "firstNight": 3600
  },
  {
    "id": "9_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/9_fengaojixu.png",
    "firstNightReminder": "不要让恶魔和爪牙相认。",
    "otherNightReminder": "如果罂粟种植者死亡，安排恶魔和爪牙相认环节。",
    "reminders": [
      "唤醒邪恶"
    ],
    "name": "罂粟种植者",
    "team": "townsfolk",
    "ability": "爪牙和恶魔互相不认识。如果你死亡，当晚他们会互相认识。",
    "firstNight": 11,
    "otherNight": 2
  },
  {
    "id": "10_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/10_fengaojixu.png",
    "reminders": [
      "锁定",
      "死亡"
    ],
    "name": "角斗士",
    "team": "townsfolk",
    "ability": "每个夜晚，首个使用自身能力选择你的玩家会被“锁定”至下个黄昏，即使你已死亡。被锁定的玩家发起提名会立刻被处决。"
  },
  {
    "id": "11_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/11_fengaojixu.png",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": 1,
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。"
  },
  {
    "id": "12_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/12_fengaojixu.png",
    "name": "陌客",
    "team": "outsider",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。"
  },
  {
    "id": "13_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/13_fengaojixu.png",
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "remindersGlobal": [
      "被选择",
      "是疯子"
    ],
    "name": "疯子",
    "team": "outsider",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 2300,
    "otherNight": 5
  },
  {
    "id": "14_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/14_fengaojixu.png",
    "firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": 1,
    "name": "提线木偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "firstNight": 3200
  },
  {
    "id": "15_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/15_fengaojixu.png",
    "firstNightReminder": "游戏的首个夜晚，唤醒整蛊专家，向他展示角色类型为外来者的所有玩家，并让他重新入睡。",
    "reminders": [
      "被欺骗"
    ],
    "setup": true,
    "name": "整蛊专家",
    "team": "minion",
    "ability": "在你的首个夜晚，你得知哪些玩家是外来者。每个夜晚，可能会有一名善良玩家因你的能力被说书人欺骗。[任意数量外来者]",
    "firstNight": 3500
  },
  {
    "id": "486_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/486_fengaojixu.png",
    "firstNightReminder": "在你的首个夜晚，你会得知一个在场的善良角色是“悬赏目标”。",
    "otherNightReminder": "如果该角色死亡，你会在夜晚被唤醒并选择一名玩家：他死亡。",
    "reminders": [
      "悬赏目标",
      "死亡"
    ],
    "name": "雇佣兵486",
    "team": "minion",
    "ability": "在你的首个夜晚，你会得知一个在场的善良角色是“悬赏目标”。如果该角色死亡，你会在夜晚被唤醒并选择一名玩家：他死亡。",
    "firstNight": 3400,
    "otherNight": 8
  },
  {
    "id": "16_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/16_fengaojixu.png",
    "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“限一次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [
      "限一次"
    ],
    "setup": 1,
    "name": "方古",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "otherNight": 6
  },
  {
    "id": "17_fengaojixu",
    "image": "https://www.bloodstar.xyz/p/SerraEvelyn/fengaojixu/17_fengaojixu.png",
    "otherNightReminder": "唤醒奥赫。让奥赫指向角色列表上的一个角色标记。如果被选择的角色在场，对应的玩家死亡——使用“死亡”提示标记标记那名玩家。如果被选择的角色不在场，那么改为你来选择任意一名玩家，那名玩家死亡——使用“死亡”提示标记标记那名玩家。让奥赫重新入睡。",
    "reminders": [
      "死亡"
    ],
    "name": "奥赫",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一个角色：他死亡。如果该角色不在场，则由说书人来决定谁会被你杀死。",
    "otherNight": 7
  }
]