[{
	"description": "",
	"author": "Navean",
	"name": "环首奇景",
	"logo": "https://s1.ax1x.com/2023/01/24/pSY6KoV.png",
	"id": "_meta",
	"townsfolkName": "镇民",
	"additional": [{
		"剧本介绍": ""
	}]
}, {
	"ability": "如果你表现得很有趣，当天你不能被流放。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/deviant.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_87",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "怪咖",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "每个白天，当首次投票被统计后，你可以选择一名刚投过票的玩家：他死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/gunslinger.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_89",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "枪手",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "每局游戏限一次，如果其他玩家发起了提名，你可以选择让本次提名直接执行处决或让投票无效。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/judge.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_91",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "法官",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择一名存活的玩家：如果他同意，你会得知他的角色，但是你们两个可能同时死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/harlot.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_90",
	"firstNightReminder": "",
	"otherNightReminder": "流莺选择一名玩家，将其唤醒，那名玩家选择同意或拒绝。如果同意，将他的角色标记展示给流莺看。然后说书人可以决定两名玩家是否会一起死去。",
	"name": "流莺",
	"otherNight": 1,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，他的投票算作三票。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/bureaucrat.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_85",
	"firstNightReminder": "官员指向一名玩家。将3票标记放在那名玩家旁。",
	"otherNightReminder": "官员指向一名玩家。将3票标记放在那名玩家旁。",
	"name": "官员",
	"otherNight": 1,
	"setup": 0,
	"reminders": ["3票"],
	"remindersGlobal": [],
	"team": "traveler",
	"firstNight": 1
}, {
	"ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_19",
	"firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
	"otherNightReminder": "",
	"name": "厨师",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 35
}, {
	"ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_15",
	"firstNightReminder": "",
	"otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
	"name": "僧侣",
	"otherNight": 13,
	"setup": 0,
	"reminders": ["保护"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择一名存活的玩家：你或他之一会醉酒直到下个黄昏。你不会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sailor.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_44",
	"firstNightReminder": "让水手选择一名存活玩家。标记那名玩家或水手醉酒。",
	"otherNightReminder": "让水手选择一名存活玩家。标记那名玩家或水手醉酒。",
	"name": "水手",
	"otherNight": 4,
	"setup": 0,
	"reminders": ["醉酒"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 10
}, {
	"ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_43",
	"firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
	"otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
	"name": "侍女",
	"otherNight": 70,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 50
}, {
	"ability": "当你首次将要死亡时，你不会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fool.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_35",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "弄臣",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/flowergirl.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_68",
	"firstNightReminder": "",
	"otherNightReminder": "对她点头或摇头来示意今天白天是否有恶魔投过票。",
	"name": "卖花女孩",
	"otherNight": 58,
	"setup": 0,
	"reminders": ["恶魔未投票", "恶魔已投票"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_66",
	"firstNightReminder": "",
	"otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
	"name": "神谕者",
	"otherNight": 60,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_65",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "博学者",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_64",
	"firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
	"otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
	"name": "女裁缝",
	"otherNight": 61,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 42
}, {
	"ability": "如果恶魔杀死了你，在当晚你会被唤醒并得知两名玩家，其中一名是杀死你的那个恶魔。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sage.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_60",
	"firstNightReminder": "",
	"otherNightReminder": "如果恶魔杀死了贤者，唤醒贤者并指向两名玩家，其中一名玩家是杀死他的恶魔。",
	"name": "贤者",
	"otherNight": 43,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/magician.png",
	"edition": "custom",
	"flavor": "",
	"id": "20073_120",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "魔术师",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
	"edition": "custom",
	"flavor": "",
	"id": "20073_76",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "食人族",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["中毒", "死于处决"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你会转变为与你邻近的一名存活的玩家的阵营。每个白天，你可以提议所有玩家加入你的教派，如果所有善良玩家同意加入，你的阵营获胜。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cult_leader.png",
	"edition": "custom",
	"flavor": "",
	"id": "20073_113",
	"firstNightReminder": "如果异教领袖改变了阵营，告诉他。",
	"otherNightReminder": "如果异教领袖改变了阵营，告诉他。",
	"name": "异教领袖",
	"otherNight": 67,
	"setup": 0,
	"reminders": ["同一阵营"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 47
}, {
	"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
	"edition": "custom",
	"flavor": "",
	"id": "1_8",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "酒鬼",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": ["是酒鬼"],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "你随时可能死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/tinker.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_34",
	"firstNightReminder": "",
	"otherNightReminder": "修补匠可能会死亡。如果说书人选择让修补匠死亡，放置死亡标记。",
	"name": "修补匠",
	"otherNight": 48,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_31",
	"firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
	"otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
	"name": "疯子",
	"otherNight": 21,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": ["被选择", "是疯子"],
	"team": "outsider",
	"firstNight": 7
}, {
	"ability": "当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/klutz.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_56",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "呆瓜",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_30",
	"firstNightReminder": "对他展示所有在场的外来者标记。",
	"otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
	"name": "教父",
	"otherNight": 38,
	"setup": 1,
	"reminders": ["死于今日", "死亡"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 21
}, {
	"ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/devils_advocate.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_29",
	"firstNightReminder": "让魔鬼代言人选择一名存活玩家。标记那名玩家处决不死。",
	"otherNightReminder": "让魔鬼代言人选择一名存活玩家，不能是上一夜他选择过的玩家。标记那名玩家处决不死。",
	"name": "魔鬼代言人",
	"otherNight": 14,
	"setup": 0,
	"reminders": ["处决不死"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 22
}, {
	"ability": "在你的首个夜晚，你会得知一个关键词。首个说出该关键词的善良玩家会在当晚转变为邪恶阵营。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mezepheles.png",
	"edition": "custom",
	"flavor": "",
	"id": "20073_136",
	"firstNightReminder": "告诉灵言师他的秘密词语。",
	"otherNightReminder": "唤醒第一个说出灵言师词语的玩家并告知他已经变成邪恶阵营。",
	"name": "灵言师",
	"otherNight": 19,
	"setup": 0,
	"reminders": ["邪恶", "失去能力"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 27
}, {
	"ability": "如果你被处决，除三名玩家以外的其他所有玩家均会死亡。一分钟之后，被最多玩家手指指着的玩家死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/boomdandy.png",
	"edition": "custom",
	"flavor": "",
	"id": "20073_133",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "炸弹人",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["幸存"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，如果今天白天没有人死亡，你会被唤醒并要选择一名玩家：他死亡。当你首次死亡后，你仍存活，但会被当作死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/zombuul.png",
	"edition": "custom",
	"flavor": "",
	"id": "2_26",
	"firstNightReminder": "",
	"otherNightReminder": "如果今天白天没有人死亡，让僵怖选择一名玩家。标记那名玩家死亡。",
	"name": "僵怖",
	"otherNight": 25,
	"setup": 0,
	"reminders": ["死亡", "死于今日"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_50",
	"firstNightReminder": "",
	"otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
	"name": "亡骨魔",
	"otherNight": 32,
	"setup": 1,
	"reminders": ["死亡", "保留能力", "中毒"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。在你的首个夜晚，你要选择一名存活的玩家：他中毒，只有他死亡时你才会一同死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/lleech.png",
	"edition": "custom",
	"flavor": "",
	"id": "20073_141",
	"firstNightReminder": "寄生蛭指向一名玩家。放置寄生标记，那名玩家中毒。",
	"otherNightReminder": "寄生蛭指向一名玩家。那名玩家死亡。",
	"name": "痢蛭",
	"otherNight": 35,
	"setup": 0,
	"reminders": ["死亡", "中毒"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 15
}, {
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
	"edition": "custom",
	"flavor": "",
	"id": "3_48",
	"firstNightReminder": "",
	"otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
	"name": "涡流",
	"otherNight": 31,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}]